The backrooms levels

Level 21 is the 22nd Level of the Backrooms. This Level contains f

SURVIVAL DIFFICULTY: Class 5. Additionally, if a level does not have enough information to properly determine the survival difficulty, the “undetermined” class can be used. Below is the code for it and what it looks like: [ [include :backrooms-wiki:component:level-class. |class=unknown.Level Fun because for some reason outside of the map is so dark that you can't see anything. Poolroms because it doesn't load fully. Keep in mind that these images are NOT a 3D Render. It's an actual game you can play on Steam. Apart-Twist-7749.

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Level 6 is the 7th Level of the Backrooms. Description: Very little is known about the actual structure of Level 6, as the level is shrouded in total and complete darkness. No light permeates the level, and light sources brought into the level have no function.Level 100: "Soundless Solitude". I never realized how calming the noise of the sea was, and how warm was the sand under my feet. I was greeted by a shiny, white and dark blue atmosphere, whose last remaining glowing light guided me through the otherwise dark unending beach. , colloquially known as either "Soundless Solitude""Silent Sounds ... The gamerooms is an alternative reality of the backrooms. Instead of levels, the gamerooms contains games. Most of the games are dangerous, because the main characters of the games that are in the gamerooms, are in their creepy form, that comes from creepypastas.If the game doesn't have a main character, then usually you will have …Level 446 is the 447th level of the Backrooms. Level 446 Or called "The Quantum Nexus, is a strange level because, reality itself is a malleable construct, subject to constant flux. The landscape is an intricate tapestry of shifting dimensions, with pathways materializing and dissolving in response to the enigmatic symbols scattered throughout. Temporal anomalies disrupt the linear flow of ...Level 13 is the 14 th level of the Backrooms. The initial encounter of Level 13 transpired on April 30 th, 1934. The oldest known image taken within Level 13; the photograph was captured c. 1934, indicating the level has altered its environment over its 80+ year history. Description.Level 6 は The Backrooms の 6 番目の階層である。 Level 6 は、コンクリートや金属などの複数の材質がパッチワーク状に組み合わされた破壊不能な壁と床で構成されている構造物である。その構造は直線的な廊下が少なくとも六叉以上の交差点で無限の網目状に繋ぎ合わされているものである。You continue strolling through the dark. You cannot see a thing. After a certain turn, you see a light. A light at the end of the tunnel. You run through it, hoping for an escape. But... you are in the field again. Evergreen grass, a cloudless sky, and a line of pylons quickly catch your eye. "Why doesn't it end?"Level 1 - Habitable zone A massive warehouse with concrete floors and walls, exposed rebar, dim fluorescent lights placed on the walls and a low-hanging fog with no discernible source. Level 2 - Pipe DreamsThe Backrooms are and always will be a mystery at large, despite the amount of documentation and research the wiki has. ... which directly conflicts with the narrative of the verse, follows the Backrooms Unrestricted Canon, where every single level, tale, or entity is fair game—aside from joke pages, of course. This is a high-quality canon ...Theories. Level 9.1's discovery shortly after the Crimson Forest's disappearance raises a few questions. The most likely hypothesis is that the forest was destroyed by a meteor impact and the crater is all that's left of it. This is further supported by how the level is entered similarly to how the Crimson Fields were previously accessed.The Broken cannot be considered a level by the standard definition; it is a fragmented, corrupted expanse outside the realm of the Backrooms entirely. It can be considered the proverbial "dumping grounds" of the Backrooms — a wasteland of unused, discarded data deleted from the database, an assemblage of seemingly innumerable levels.Level 188 is the 189th level of the Backrooms. Level 188 is an enclosed edifice, with architecture resembling that of a hotel. A large courtyard-like area is present in the center of the level, surrounded on all sides by numerous small square-shaped windows on each wall. Most windows in Level 188 are obscured by curtains; however, certain windows may become visible on occasion, each seemingly ...Bases, Communities, and Outposts. A library of the Frontrooms, bearing some resemblance to Level 906. Level 906, better known as the Cygnus Archive, is the 907th level of the Backrooms. It was discovered by M.E.G. operative Dawn Marchesa and her team when they were accidentally transported through a book. Log 906-1 documents this discovery.Level 9 is the 10th level of the Backrooms, and the first level beyond The Main Nine. Level 9, known as "Darkened Suburbs" or "The Suburbs" is an expansive, winding network of paved asphalt roads and residential homes, resembling a modern suburban neighborhood. Natural sources of light in the level are scarce, as aside from its permanent lack of daylight, which may serve as an obstacle for ...Level 0.5, also known as the "Chaotic Structure", is a sublevel of Level 0 . The first known image of Level 0.5, was found posted to the M.E.G. Backrooms Database by an unknown user in 2019. Level 0.5 consists of an endless series of randomly-segmented cubic/rectangular solids, all completely covered in carpets in varying shades of blue.Penggambaran umum The Backrooms, dirender secara digital The Backrooms adalah legenda urban dan creepypasta yang menceritakan kisah labirin tak berujung dari ruang kantor yang dibuat secara acak. Labirin tersebut dicirikan dengan bau karpet basah, dinding dengan warna kuning monokromatik, dan lampu pendar yang berdengung kencang. …Level 7 is the 8th level of the Backrooms. It poses a significant obstacle to the exploration of Level 8 and further. Description: Level 7 is an impossibly large ocean that seems to stretch infinitely in all directions. Despite the absence of fixed light sources within the level, a dim natural light is present across the level.Description: Level 13 is a seemingly infinite apartment building with an extremely high number of floors. 1 Within each floor, there are many small residences, each with a number on the door. These numbers are in a system where it lists the floor, the section of the floor, and the apartment number. 2 The current design of the building is similar to that of typical 1980's architecture.Level -33: "Lukewarm Hotel". A lukewarm pool with a dim light shining in the distance. The water is still, but the faint sound of the lukewarm water flows past. The lights from the ceiling shine around the pool, and the windows provide a beautiful night view, giving it a peaceful feel. The atmosphere is surrounded by a feeling of isolation and ...This is a Backrooms Explained Compilation video. The following videos are included in this Compilation:Level 0 is also known as Entering the Backrooms.Level...Level 12 is the 13th level of the Backrooms.. Description: Level 12 appears to possess a simple effect not shared by any known Level, in that it censors itself. Any attempts to record or photograph Level 12 will result in either a simple white image or a mass of noise and TV static. Jan 18, 2023 ... The Backrooms Levels 0-2 - Đã quay bằng Google Play Trò chơi trên Android Backroom.Level 5 Room 1. After you spawn, go to the desk, equip a , theUnstable safety High Sanity Risk Medium En Level -6, also known as "Polluted Nature" or "The Level Plague", is an expansive adulterated forest containing dull trees, tangerine grass, and withered flowers.The atmosphere has been polluted by the smog that Nuclear Infection produces, as the substance originated from Level -6 and is still present on the level.. Level -6 was once widely known as a deciduous and habitable level. Level 30 is the 31st level of the Backrooms.. The level itsel Level 9 is the 10th level of the Backrooms, and the first level beyond The Main Nine. Level 9, known as "Darkened Suburbs" or "The Suburbs" is an expansive, winding network of paved asphalt roads and residential homes, resembling a modern suburban neighborhood. Natural sources of light in the level are scarce, as aside from its permanent lack of daylight, which may serve as an obstacle for ... Level -1, also known as "Grayscale Halls&quo

The gamerooms is an alternative reality of the backrooms. Instead of levels, the gamerooms contains games. Most of the games are dangerous, because the main characters of the games that are in the gamerooms, are in their creepy form, that comes from creepypastas. If the game doesn't have a main character, then usually you will have to worry about other game hazards. The gamerooms not only ... Welcome to the Backrooms Database. Rules & Guides Levels Entities Objects Groups POIs Canons Tales Click here to go to the Level List. Levels are what make up the Backrooms; they are spaces that vary in size, appearance, safety, stability, and whatever entities or anomalies are within them.In the following are the Main Nine levels that could be referred to as the foundation of the Backrooms. These levels contains the most information out of many, and are the most stable levels. The Main Nine consists of 9 levels, which are listed below: Level 0 - "The Lobby"; Level 1 - "Habitable Zone"; Level 2 - "Pipe Dreams"; Level ...Bases, Communities, and Outposts. A library of the Frontrooms, bearing some resemblance to Level 906. Level 906, better known as the Cygnus Archive, is the 907th level of the Backrooms. It was discovered by M.E.G. operative Dawn Marchesa and her team when they were accidentally transported through a book. Log 906-1 documents this discovery.Level 70 is a large depot-like area with hallways and large depot rooms in between hallways. Its air smells of dust and its walls have storage containers in the walls and concrete between the units. The containers are labeled from 0-999. The hallways of Level 70 have concrete floors and walls, and have a dusty smell in the air.

Level 997, also known as "The Neon Mall", is an infinite, non-Euclidean dead mall. Despite the mall being abandoned, it is oddly pristine. The walls are mostly white, but in some areas they can be various shades of pink. The floor is made of white tiles, with occasional patterns present. The architecture of Level 997 is oddly reminiscent of a ...The Backrooms Level 6 is also known as Lights Out.It has a survival difficulty rating of PENDING and SAFETY is UNDETERMINED, it is UNSECURE and PRESENCE OF E...Typical levels—for whatever value of "typical" can be expected from the Backrooms—tend to be infinite in size (though "bounded" levels are not unheard of), and often provoke a feeling of uncanny familiarity to those happening upon them.…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. Hello all, I couldn't wait three days to release a new vi. Possible cause: Levels are the main components in Escape the Backrooms. Every level is diffe.

Levels. There are literally thousands of levels to the Backrooms, but very little is known about most of them. I will not try to cover all the levels here, (that’s what the Wikis are for). Instead I will just focus on the better-known levels, about which more information and photos exists. Level 10 is an expansive pasture of wheat and barley fields stretching endlessly in all directions, divided into plots by lines of trees and shrubbery.. The climate of the level never appears to shift from an overcast, leaden …Level 28 is the 29 th level of the Backrooms, and my home.. Description: Level 28, known for its only distinguishing landmark, Stormstone Keep, is a level that closely resembles The Frontrooms with a few major differences. Any wanderer no-clipping into Level 28 with fall at the foot of the keep, and immediately notice that the sky is a deep indigo blue.

Join the discord server : https://discord.gg/9PT5AEnNByLevel !"Run For Your Life" (Cubic Edition)On general request, here is the Cubic Edition of Level! rest...Hey all! Welcome to part 2 of the safest backrooms levels series... Today I go over 2 more safe levels in the backrooms, and announce the release date of the...Level 28 is the 29th level of the Backrooms. Not to be confused with The Attic, a location commonly considered to be the "top" of the Backrooms. Level 28, commonly referred to as "The Crawlspace" or "The Loft," is an immense complex space incorporating numerous interconnected attic chambers, with the level design constructed of wood generating a random room shape. When entering the level, one ...

Level 511's festering plague. Taken by an unknown, yet Level -2 is the 2 nd negative level of the Backrooms. Description. Level -2 is a conglomeration of levels previously documented as Levels -2 to -5. (For the reason they were combined, please scroll down to the "The Conglomeration Event" section.) Level 291 is the 292nd Level of the Backrooms. Description: LeveLevel ! is one of the most dangerous oddball levels in the Backr https://ko-fi.com/lost_in_the_hyperverse_____Tape information: 4? Tape Location : THE S...In Escape the Backrooms, you can explore multiple backroom levels based on the lore. Each level has different ways to escape and dangerous entities along the way. The game has realistic graphics, a creepy ambiance, and minimal user interfaces. You can explore the backrooms with a team of up to 4 players but may no-clip into other areas of … Penggambaran umum The Backrooms, dirender s The Attic is an anomalous location within the Backrooms. The Attic takes on the appearance of a vast attic of inconsistent appearance, that stretches out in arbitrary and constantly changing directions. The location itself is unusually distorted, with walls thicker than they should be, windows on the floor, lights hanging lower than they should, and its non-euclidean geography constantly ...Description: Level 94 appears to be a large town, a floating castle and grass hills, but everything, has a grainy effect, as if this place was crafted. The main town is safe, with no Entities during the day. This Town has a big water fountain in the center, flowing with Almond Water. This town seems to be in the 1930's, in a stop-motion type feel. Level 46, often known as "The Arabian Desert" or "Level ! is one of the most dangerous oddball levels in the BackroomLevel 232, known as the "Field of Forgotten Forts", i Description: The End is supposedly a 'trap Level' that creates the illusion of escaping The Backrooms. The layout of this Level consists of a seemingly endless modern library, with the main area in the center decorated with metal letters spelling 'the end is near'. Wanderers who enter this level will experience near complete silence, with some ...A Long Forgotten Exclamation. , also regarded as "Reflections", is the 3rd negative level of the backrooms. takes the form of an infinite labyrinth of crystal clear mirrors, concrete flooring, and lights that randomly flicker. Additionally, the fluorescent lights are known to produce a quiet hum-buzz that increases and decreases its volume ... Here you can find a flowchart that'll show It is unknown who took this picture. Level -4, also known as The Bloodmoon is composed of multiple old-fashioned cabins connected by red, wooden bridges. Objects in this level are known to suddenly shift in shades of red; The only non-red parts of the level are the inside of cabins. The bridges are supported from under by the use of support beams.Once entering Level 53, one will find themselves in a living room on the residence's bottom floor.The living area holds two chairs around the corner, one wide sofa with cushions, and a glass table in the center. Despite the window's external light constantly flooding the room, a switch was present at the entryway, allowing one to turn on the ceiling light and the three … Level 808 is the base of "Backrooms En[Description: Level 13 is a seemingly infinite apartment buiDescription. An image of a neutral karma rating rol Remember you now belong to The Islands of Infinity ". Level 63 is the 64th level of the Backrooms. Upon arriving at level 63, you will be greeted with a beautiful set of islands arranged in an infinity sign shape. These islands are densely packed with tropical trees that are devoid of animal life.Level 0 is the 1st Level of the Backrooms and is most likely the first level you will encounter here.. Description. Level 0 is a collection of randomly segmented rooms, hallways, and flights of stairs, with a mostly consistent mono-yellow wallpaper. The carpet is damp and moist, and the ceiling is decorated with office lights. Some walls have electrical outlets, have mold growing on them, or ...